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Valve compares its loot boxes to Labubus in lawsuit defense


in reply to Powderhorn

Booster packs in card games like Pokemon and MTG are gambling. They contain random cards with published, known odds. The cards are worth monetary value. The consensus across the board for these games in their communities is that the packs are gambling, and it is pretty much always better to buy single cards from a third party if you need specific cards.

So are they arguing it should be "legal gambling" here? Because I'd argue the opposite - booster packs are also illegal gambling.

in reply to TehPers

This entry was edited (2 weeks ago)
in reply to t3rmit3

US law does not view TCGs as gambling, but by the colloquial definition, it is gambling. You say there's no wager on an outcome. The wager is the price you spend on a pack, and the outcome is the resale value of the contents of the pack.

As for the case against Valve in particular, I make no claims as to what they should or shouldn't argue in the case. I am not a lawyer. I can't imagine most people in this instance are either.

in reply to TehPers

The wager is the price you spend on a pack, and the outcome is the resale value of the contents of the pack.


By this definition, buying anything is a wager. You're not betting on a specific outcome in that definition, which is the "gamble" part of "gambling".

What I think you mean is something akin to, "the wager is that the price you spend is less than the resale value of the cards you receive", but that also makes e.g. buying items at a yard sale in hopes of reselling for more "gambling", which is definitely not something people would all be colloquially aligned on. Gambling in regards to the regulated activity can't simply mean "taking a financial risk in hopes of profiting".

This entry was edited (2 weeks ago)
in reply to t3rmit3

By this definition, buying anything is a wager.


Mostly correct. Buying anything which retains value after the purchase is a wager. This includes shares in a company, collectible items, even a shipping crate of RAM.

You're not betting on a specific outcome in that definition, which is the "gamble" part of "gambling".


In the case of TCGs, the bet is that the value of the cards contained in the pack exceed the money spent on the pack. This is very common. And within TCG communities, there is a common understanding that this is gambling.

That's of course not to say that all purchases of a booster pack are with the intent to gamble. I've also played poker and blackjack for fun, and those games are full of wagers, bets, and outcomes. But the bar has never been that all possible reasons to do something are to gamble, just that gambling is a common motivation to do it.

in reply to TehPers

Buying anything which retains value after the purchase is a wager. This includes shares in a company, collectible items, even a shipping crate of RAM.


And yet are not "gambling" as the colloquial understanding of the regulated activity stand, nor certainly things that people want to be covered under gambling regulations.

And since this is about what should fall under the regulated activity, irrelevant.

And since this definition is irrelevant to the regulated activity, it's irrelevant to TCGs or loot boxes if you are pushing for those to be considered regulated gambling.

In the case of TCGs, the bet is that the value of the cards contained in the pack exceed the money spent on the pack.


Yes, I believe I pointed out that you meant to say that, and why the simple act of taking a financial risk can't be the definition of regulated gambling.

This entry was edited (2 weeks ago)
in reply to t3rmit3

in reply to TehPers

If you are only arguing about what is or isn’t legal, then you’re wasting your time. I’m not a lawyer, nor in a position to rule on laws. I don’t know if something gave you the impression otherwise.

I’d argue the opposite - booster packs are also illegal gambling


Okay, I must have just imagined that.

If you can't keep track of the claims you made, such that you contradict yourself within a single thread, please don't accuse me of posting in bad faith.

This entry was edited (2 weeks ago)
in reply to t3rmit3

Edit: Hey everyone, you can disregard the above comment by TehPers, because they clarified that they actually aren't claiming booster packs are illegal:
If you are only arguing about what is or isn’t legal, then you’re wasting your time. I’m not a lawyer, nor in a position to rule on laws. I don’t know if something gave you the impression otherwise.

;P


Thank you for clarifying to all of us that you do not comment in good faith. It makes it much easier for me to know which people to block.

in reply to TehPers

me to know which people to block


Frankly, I don't mind. I don't love being accused of posting in bad faith and berated just because you forgot what you originally posted. Cheers.

This entry was edited (2 weeks ago)
in reply to t3rmit3

Flagging @TehPers@beehaw.org on this response, as it applies to both of you. You're reasonable, longtime, constructive members on Beehaw. Maybe someone's having a bad day, but it saddens me to see the two of you going at each other. I don't feel there's a rift here, just disagreement over wording.

This said, we're all adults. I'm just more confused than anything, and I'm sure as fuck not going to take a side. This interaction wasn't Beeing nice.

in reply to Powderhorn

Seeing as I can't see the thread anymore for previously mentioned reasons (yet oddly I can reply to you because you pinged me), I'm not sure which mod currently holds the reins over this community, but feel free to just delete the whole thread.

There's a discussion in another post that is almost certainly related to this one. I alluded to it when I came to that conclusion, which might have confused you.

in reply to TehPers

One argument is that gambling requires the chance of a loss - you go to a casino, make a wager, buy a lottery ticket, bet on a horse race, you can lose your money and end up with nothing.

But buy a Labubu, a Lego minifigure blind bag, MtG booster, or a video game lootbox, and while you don't know exactly what, you will always get something in return for your money.

Then again, "taking a gamble" is a term used for many things, like when you buy a used car without extensively checking the condition first, because you don't know what exactly you are getting...

in reply to Powderhorn

Claw machines are gambling. Those coin machines that you get a sticker or a plastic spider out of is gambling. Kids having been gambling for decades. Hell even coin pushers is gambling.

I feel like we need to fully define gambling before any of this is settled. I believe anything where you give money for some kind of return but have a chance of recieving nothing back, then that is gambling. If you are guaranteed to get something for your money then thats not gambling. Thats just a purchase.

in reply to Flying_Penguin

Yep. There are too many people who don't understand addiction, and think that gambling is the root cause problem, rather than one of many systems that preys on addiction disorders.

The reality of addiction is that it will always find something to fulfill it without treatment, and banning or regulating every trend of collectibles that pops up is not an actual solution. Banning or regulating specific structures that intentionally prey on addiction is important.

Too many people mistake their feeling-based objection to gambling that was inherited from the protestant moral objections, with actually being about solving predation on addiction.

This entry was edited (2 weeks ago)
in reply to t3rmit3

I honestly am not sure this is only about addiction. Instead i think this is mostly about parents who dont monitor their childs activites and want aomeone to blame for their child spending thousands of dollars on a video game.
in reply to Flying_Penguin

I mean gambling in general, not just loot boxes or TCGs. Gambling is not a bad thing. Gambling addiction is, but it's bad because it's addiction.
This entry was edited (2 weeks ago)
in reply to t3rmit3

gambling is still fundamentally bad because the very concept is predatory and harmful
in reply to t3rmit3

Gambling systems always play into human psychology, and are always not in your favor.

CS loot boxes in particular have many systems designed to catch human pyschology.

Even the most simple single shot gambling like roulette is not in your favor. Any content box randomizes what you get, incentivizing more pulls, duplicates and unwanteds.

This entry was edited (1 week ago)
in reply to Kissaki

Gambling systems always play into human psychology, and are always not in your favor.


So is poker not gambling? Mahjong? When it's 4 people playing together (not at a casino, for instance), how can it always be you who has worse odds? That's of course rhetorical; you actual have equal odds, barring cheating or simple skill differences.

And once you make "playing a game that you are likely to lose" as the litmus test for what is gambling, why would you play any competitive games? Half of a competitive bracket has to lose more than they won, by definition.

You are conflating gambling as it happens within controlled, predatory, capitalist institutions, with Gambling as a concept. Gambling is not immoral or harmful intrinsically, but gambling institutions that intentionally exploit addiction to Gambling, are. Institutions that intentionally exploit addiction to alcohol or cigarettes or hoarding or whatever, also are. But it doesn't make alcohol as a chemical compound itself, immoral.

And just in case it needs to be stated, merely enjoying Gambling doesn't equate to gambling addiction.

This entry was edited (1 week ago)
in reply to Swedneck

in reply to Flying_Penguin

Claw machines are gambling


This is a bit more complicated, imo. In the US, I would agree they are gambling. They are literally programmed to only close the claw strongly enough to grab shit after X amount of money has been put into the machine.

However, in Japan this is against the law. They are games of skill without the bullshit. You can even ask the clerks operating the establishment to reset the prizes to make it easier to get something if it falls over or is pushed too close to the glass. IIRC, you can also just ask to buy a prize outright without even playing the game.

This entry was edited (2 weeks ago)
in reply to 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

Sure Japan has a way to protect people in regards to the claw machine. But gacha games and gachapon are huge in japan. And those are more predatory than loot boxes. So we still need to draw the line and sort out what actually is and isnt gambling.

Look at carnaval games, a mobile gambling group that targwts children? If we have loot boxes be labeled as gambling who is to say that we wont label everything else as gambling.

Where is the line?

in reply to Flying_Penguin

Where's the line


Games of Chance vs games of skill.

"But poker is a game of skill!"

No it fucking isn't. You can mitigate your losses by folding early or bluffing, but you can not guarantee a win by being "better" when the luck of the draw is still against you, unless you're counting cards.

This entry was edited (2 weeks ago)
in reply to 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

I still believe that is too broad of a definition. I go back to carnaval games. Those are games of skill but they are made in away to reduce your chance of winning, so luck is still a major factor.

Meanwhile loot boxes are neother a game of chance or a game of skill. They are a purchase and you get what you get. What are those mystery box toys called that everyone was going crazy for last year? LuLu dolls or whatever. Those are loot boxes. Should we regulate them like we are trying with video game loot boxes?

in reply to 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

I would narrow this down to including monetary cost and reward.

A game of primarily chance, such as slots, roulette, poker, blackjack, or even MTG's Ante variation where something of value is offered (money, chips, resellable cards) and something of value is rewarded would be gambling. Note that chance would be a primary mechanic of the game, but skill may still be involved.

in reply to TehPers

Marjorie Taylor Greene is involved in this? I mean, voters did gamble on her.
in reply to Powderhorn

I hate her. She has the worst initials.

Also, she's generally a bad person, but that's irrelevant.

in reply to TehPers

I never got into trading cards or tabletop gaming. My college roommate, on the other hand, when running out of disposable cash, would traipse down to the WotC on The Ave with his Warhammer figurines and enter competitions. He was no longer short on money afterward.

(apologies to the rest of Beehaw for going Seattle-specific)

This entry was edited (2 weeks ago)
in reply to Flying_Penguin

By gacha games, do you mean physical or digital ones? Because those are on the opposites of the predatory scale.
This entry was edited (1 week ago)
in reply to 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

That's not really true, in Japan claw machines use the same variable strength bullshit that happens in the US. They are explicitly classified as gambling under Japanese law.
in reply to Flying_Penguin

If you are guaranteed to get something for your money then thats not gambling. Thats just a purchase.


I cannot agree with this at all. If you're guaranteed a piece of candy, but on top of that you have a 0.0001% chance of getting a million dollars, then buying that candy for $100 is absolutely gambling and not a purchase.

This entry was edited (2 weeks ago)
in reply to Mirodir

There has been a lot of posts about how people order a single SSD from amazon and end up with a whole box of SSDs. And if i go to amazon and order just a single SSD in hopes amazon screws up and sends me a full box instead, then i just gambled.

Should we go after amazon for encouraging gambling?

in reply to Flying_Penguin

Should we go after amazon for encouraging gambling?


Amazon should be giving a full box of SSDs to every customer buying a dingle SSD, with 100% probability.


And complementary RAM

This entry was edited (2 weeks ago)
in reply to Flying_Penguin

Any useful discussion of gambling needs to take into account its potential and actual scale of addiction, along with degree of harm. Not everything that falls under the "technically it's gambling" definition is created equal.

So yes, claw machines are gambling -- but I don't think very many people are wasting hundreds or thousands of dollars on them every month. They're a little harder to constantly have in your pocket as well.

This entry was edited (2 weeks ago)
in reply to Powderhorn

Mashallah valve will pay for bringing maplestory to the west
in reply to Powderhorn

Considering I hate those Labubu things, I ain't necessarily siding with Valve on loot boxes ( even if I already don't support loot boxes to begin with ), but I do not under any circumstances support NY's solution to the problem, assuming the things I've heard about it are true.