IT'S NEW DND EDITION PRE-RELEASE-TEASING DAY!
So let me tell you about a game that isn't owned by a soulless corporation.
I've been leafing through Eco Mofos' adventures and I'm happy to report my initial impression is 100% confirmed: this game fucking slays!
A 'weirdhope' post-apocalypse setting with tons of weird stuff to see and do and build upon. Yes, the world is broken, but we can try to fix it.
It's a Mark of the Odd game, aka means the ultimate distillation of old school mechanics (IMO at least!), tense and non intrusive. Your character starts with a basic concept like Freak or Fighter but soon becomes unique as they collect weird items and strange powers.
It also means EM is compatible with a galaxy of games you can borrow from. Mail Order Apocalypse fits the bill perfectly, or Monolith for harder SF, or cowboys from We Deal in Lead, and why not throw a spooky dark forest in there with a couple of Cairn adventures?
But even if Eco Mofos is the only Odd game you own, it's more than enough to start your group of punks on their quest for the peaceful, safe Glade where they can build a new home.
My only minor gripe is, despite how beautiful and streamlined the book is, a couple of rules took me a minute to grok. (But it was the same with Into the Odd back in the day, so maybe my brain isn't great with pared down mechanical elegance :)
The PDF of Eco Mofos is a fiver here:
https://davidblandy.itch.io/eco-mofos