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I forgot I got my #LDJam results a few days ago. Did not do great compared to previous outings, but I didn't really expect to anyway. The best result of this Ludum Dare was inspiring me to get back into working on #gamedev stuff!


Well, I did it. I made a "game" in three days without making myself ill in the process.

It's not a very good game, of course. It's supposed to be about the joys of being naughty and sharing candy around school, but in reality it becomes about the utter tedium of trying to track down one last student to throw candy at.

I do not recommend clicking through, but for the curious:

https://teahands.itch.io/pass-it-on

#LDJam #LudumDare