#UXDesign is not dead. But our stakeholders have retreated from it, informing business decisions with carefully groomed metrics rather than by listening to user needs. Here's how designers fight back.
We've tried renaming design. We've tried learning how to code. We've tried yelling at people. Now let's try something that actually works.
To start fixing what's broken, we have to get out of Figma and build influence, trust, and - most importantly - relational power.
productpicnic.beehiiv.com/p/st…
Steering a design career (why design goes wrong and how to set it right, part 2)
The work of design starts long before you open Figma. We must first seek out – or create – conditions in which good design is even possible, by building our own relational power.The Product Picnic
Brian Dear
in reply to Pavel A. Samsonov • • •#UX deserves to be dead. It’s failed.
If only designers focused on the repeated success of the customer. That’s it. Obsess on the customer.
But by building barriers to keep customers at bay if not away (no_reply emails, anyone? so-called “AI” “support chat” time-wasters, anyone?), companies increasingly miss what customers are trying to
communicate but cannot because they cannot get through.
Things will change when the customer’s plight is more important than designer’s job.
Pavel A. Samsonov
in reply to Brian Dear • • •Brian Dear
in reply to Pavel A. Samsonov • • •Pavel A. Samsonov
in reply to Brian Dear • • •