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It's very possible that High Frontier has the most beautiful game board that I've ever seen in my life. Absolutely stunning. All sorts of orbital mechanics expressed in a very singular way. I love it.

The obvious problem is there's no way that I would find anybody who wants to play this game with me anywhere I go. No one is nearly as obsessed with orbital mechanics and rocket design. This is a sad fact of life.

#HighFrontier #BoardGames #space

https://www.youtube.com/watch?v=T-rxEIHLYKo

in reply to LexTenebris

I have always been staring at that game, and as yousay, always asked myself “but who would play it with me?” … but now I have learned that one fellow I regularly play boardgames with owns everything … and perhaps we can get our odd head together and get it on the table.
in reply to Hteph

@GoblinQuester Well, see to it at Fancy Lad! This sounds like an ideal situation.

I am aware that the game has a solo play mode, and I do love games that can be played solo. This seems like the sort of thing that would be wonderful perfection for setting up on a really large table and spending a weekend by yourself, pushing rockets through Hohmann transfer orbits with joyous abandon.

I would much rather play this than Twilight Imperium, I'm not going to lie. The kind of combat that would fall out of the combat module to be truly primo. But I am that kind of nerd.

#BoardGames #HighFrontier

in reply to LexTenebris

I got to play a TI4 game with real enthusiasts once, it was a treat (8 players all expansions, took a whole day) but perhaps not I want to play every weekend (I dislike dice).

I have a dedicated soloplay table, that would be sutiable for a game played with the music from 2001 in the background, slowly pushing cardboard pieces towards the moons of Saturn.

in reply to Hteph

This entry was edited (1 week ago)
in reply to LexTenebris

I kind of lost my faith in highly dice driven games by the way of Arkham Horror, it didn’t matter how we cooperated, planned or carefully set up the situation, when we where unable to roll even one 5 or 6 on dice pools of 10 dice … it was a bust.

I have my eyes on Arc, I love Root (but the dice, the dice) there has been a very mixed bunch of opinions on the game so it will be interesting to see it in real life.

in reply to Hteph

@GoblinQuester I am, at this point, completely used to being fucked over by RNGesus. Any source of randomness will maliciously seek to destroy everything in my vicinity that it can possibly reach.

I just take that as an axiom of existence and roll on with as much grace as I can manage. Though Arkham Horror is a really good example of a game which seems hell-bent on making sure that none of your preparation or randomness mitigation actually will save your ass.

Very true to the source material in its way, but not necessarily the most fun you can have with your pants on. I own Arkham Horror, but I'm pretty sure I've played it less than five times.

ARCS looks really good. It's got trick-taking card play, dice, exploration, and effectively turns the campaign game into a broad-scale RPG, in a sense. It's got a bunch of fascinating moving parts. And I would love to play with it.

#BoardGames #Arcs

in reply to Hteph

@GoblinQuester
I feel like losing a game of Arkham Horror due to the inherently uncaring cosmic nature of a pool of dice ... is actually fitting.
in reply to Isaac Ji Kuo

@isaackuo Have always been more drawn to the trope where peoples own failings are the opening for the demise of the universe <stares at my current game of Voidfall>
in reply to LexTenebris

@GoblinQuester Yeah I'm looking at Arcs for similar reasons.

I own Root already, and TI+PoK, so it's not like I don't have both individual things Arcs would eat table time off of.

But it feels like it treads the middle ground better than those games, in particular because in my case, I just don't like player-enforced balancing toooo much. Some is normal, but I feel Root leans into it too much and expected everyone does it perfectly at all times. Never too much.

in reply to Carighan Maconar

@carighan Right now we have a fixation at Dune:I-U and I forsee that it will run on for a while, but if Arc holds what it promise I see it as a possible contender.