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I ironed out most of the issues for the next #libredj release v0.9.
This release will bring two really big things to libredj:
- crackle free audio engine (especially with play/cue/seek/beat jump)
- and a very tight jogwheel experience and sound
The crackle free audio engine is achieved by:
- use of envelopes to have ramps independent of the current buffer/slice size (dont forget libredj is sample accurate). Before we did the ramping only over the current slice, if the buffer size was small or the slice was too short this could cause crackles
- offset the ramps properly by the current resampler output latency
- Seeking/beatjump is not using a smooth step function for the crossfade ratio and also independent of the buffer/slice size. The crossfade is always 0.005 seconds long. Same for all ramping.
#devlog #foss #linuxaudio #dj
