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Items tagged with: uxdesign
I see people asking "I have #UI skills, how do I get better at #UXDesign?" My answer is: learn #ContentDesign.
You can't hide behind whizbang styling when your medium is text. It becomes obvious that the copy is the tip of the iceberg. The rest of the work is in the information architecture that lies beneath. You stop thinking in screens, and start thinking in systems.
UI/copy is just a touchpoint of the system. You still have to design the system underneath and between the touchpoints.
When a user doesn't understand your product, they can't use it. But when the team doesn't understand their own product, then NO ONE can.
We neglected the conceptual layer of software development, and products have devolved from a coherent experience into Proper Noun soup. To unwind this self-inflicted problem, we must stop "optimizing" for just one part of the job.
Here's how.
(this is a much deeper problem than "just UX vs UI")
productpicnic.beehiiv.com/p/wh…
#ProductManagement #tech #UXDesign
When teams don't understand their own product
A usable product starts with the conceptual model, but designers have "optimized" that work out of the profession. It's time to bring it back.Pavel Samsonov (The Product Picnic)
Designers are always inventing new titles. Web designer, UI designer, UX designer, UX/UI designer, Product designer, UX/AI designer (???)
These are all the same!
As long as your work is mediated entirely by Figma and Jira, you are just a production artist.
Fighting with PMs over who "gets" to do strategy (usually: neither of you) won't help you. Lean into the core #design skills of architecture and maintenance. #UX #servicedesign #contentdesign #uxdesign #tech
productpicnic.beehiiv.com/p/ux…
Without UX governance, your app turns to "sludge"
Break out of the feature delivery mindset and attend to the architecture and maintenance of the product.Pavel Samsonov (The Product Picnic)
Also what are the limits?
itsnicethat.com/features/is-th…
#ux #uxdesign
The Good, the Bad, and the Iffy: is there such a thing as an ethical designer?
Designers from Pentagram, Koto, Creech, and more talk candidly about the murky waters of client selection, the logistics and risks of rejecting work on moral grounds, and how to keep afloat without losing your soul in today’s design climate.www.itsnicethat.com
I wrote a thing: #UX needs to be a required hard-skill for all working in tech.
TLDR: I believe, UX needs to be a required hard-skill for all working in tech. All of us building products have to learn to empathize with non-techie-people using our products. And just like with any kind of inclusivity issue: we must include the not-so-savvy people in the process of developing and testing products.
stairjoke.ninja/notes/ux-needs…
Its on #macOS #uidesign #uxdesign and also a little bit about #LiquidGlass
