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Items tagged with: UserResearch
"Build-measure-learn" - the premise of Big Tech development teams - is an ideology of waste. In reality it's "build, build, build" and all the stuff after that is an afterthought.
This week's issue covers UX designers who are finding ways to start with "learn" instead of starting with waste.
#UXDesign #UX #UserResearch #ProductManagement #softwaredevelopment
productpicnic.beehiiv.com/p/de…
Design without feedback is theater (why design goes wrong and how to set it right part 4)
The building blocks of feedback loops are learn, design, build – in that order. It's Design's job to create these loops, because no one else will do it for you.The Product Picnic
UX Design leadership has dropped the ball. Plot twist: so has everyone else's. There is no design strategy, because there is no strategy. Fortunately, we have the tools to make our own - here's how. #ux #uxdesign #userresearch #contentdesign
productpicnic.beehiiv.com/p/de…
Design is a leadership skill (why design goes wrong and how to set it right part 3)
A seat at the table is no good unless design is part of the strategy. To find the right place to apply leverage, designers need to embrace systems thinking.The Product Picnic
I'm looking for a new design role!
My work friends (I’d like to believe) would say I’m helpful and smart. That I care about the people using what I design. Plus, I’m good at troubleshooting tricky group dynamics. To summarize: I’m fun to work with!
If you know anyone looking for a senior/staff/principle product designer, tell them to check out my BRAND NEW website and send me a message.
Thanks a million ✊
#getfedihired #productdesign #interactiondesign #userresearch
Designer, Researcher, Manager
Hello. I'm Daniel Ritzenthaler. Most people call me Dan or Ritz. A designer since 2002. Along the way I've explored several research and management roles.www.danritz.com
#UXDesign is in disarray. The idea of design-for-use has been replaced with design-for-sales, and its incentives (make more features so that you have more shit to sell) don't align with user-centered work and #UserResearch.
In this issue, I investigate the ground-level view of how this happened and how to stop it.
productpicnic.beehiiv.com/p/wh…
Why design goes wrong and how to set it right, part 1
At the root of design's crisis is an incentives crisis throughout tech. But we have tools that let us cut through the magical thinking of feature factories - if we're willing to use them.The Product Picnic