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Items tagged with: uxdesign

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Items tagged with: uxdesign


"Build-measure-learn" - the premise of Big Tech development teams - is an ideology of waste. In reality it's "build, build, build" and all the stuff after that is an afterthought.

This week's issue covers UX designers who are finding ways to start with "learn" instead of starting with waste.

#UXDesign #UX #UserResearch #ProductManagement #softwaredevelopment

productpicnic.beehiiv.com/p/de…


In ancient times, the japes of fools and jesters were heeded as warnings from the gods. I have not spent this much time burnishing my jester credentials for nothing -- dashbots are coming and they will ruin everything. #UXDesign #UX #ProductManagement #LLM #AI #GenAI #B2B

spavel.medium.com/dashbots-the…


UX Design leadership has dropped the ball. Plot twist: so has everyone else's. There is no design strategy, because there is no strategy. Fortunately, we have the tools to make our own - here's how. #ux #uxdesign #userresearch #contentdesign

productpicnic.beehiiv.com/p/de…


#UXDesign is not dead. But our stakeholders have retreated from it, informing business decisions with carefully groomed metrics rather than by listening to user needs. Here's how designers fight back.

We've tried renaming design. We've tried learning how to code. We've tried yelling at people. Now let's try something that actually works.

To start fixing what's broken, we have to get out of Figma and build influence, trust, and - most importantly - relational power.

productpicnic.beehiiv.com/p/st…


#UXDesign is in disarray. The idea of design-for-use has been replaced with design-for-sales, and its incentives (make more features so that you have more shit to sell) don't align with user-centered work and #UserResearch.

In this issue, I investigate the ground-level view of how this happened and how to stop it.

productpicnic.beehiiv.com/p/wh…