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My blog post about how software rendered depth based occlusion culling in Block Game functions is out now!
enikofox.com/posts/software-re…
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Software occlusion culling in Block Game
My GPU is the integrated Radeon Vega 8 that comes with my AMD Ryzen 7 5700G CPU. I tell you this so you know that my workstation is not a graphical computing powerhouse. It is, in fact, quite weak.Eniko Fox
The metaverse is the future. if you don't invest massively in it, you will be replace by those who do /s
Meta is closing down three VR studios as part of its metaverse cuts | The Verge
theverge.com/news/861420/meta-…
Joke aside, solidarity with the devs fired. Fuck Meta.
#technology #metaverse #gamedev
Meta is closing down three VR studios as part of its metaverse cuts
Meta’s Reality Labs layoffs include shutting down some of its VR studios, according to employees affected by the cuts.Jay Peters (The Verge)
Fascinating! It's taken 40 years, but a group have found a faster shortest path technique than Dijkstra’s algorithm!
#gamedev #indiedev #gamemaker #gamedevelopment
quantamagazine.org/new-method-…
New Method Is the Fastest Way To Find the Best Routes | Quanta Magazine
A canonical problem in computer science is to find the shortest route to every point in a network. A new approach beats the classic algorithm taught in textbooks.Ben Brubaker (Quanta Magazine)
I'm a sucker for mid-1980s Commodore 64 chiptunes. One of my favorite SID audio chip composers is Rob Hubbard.
This is Rob's energetic 3-channel tune for the 1986 Phantoms of the Asteroid game.
#music #soundtrack #chiptune #synth #ElectronicMusic #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #8bit #commodore #Commodore64 #C64 #1980s #tech #technology #vintage #nostalgia #digital #DigitalArt
Humbly introducing my first attempt at making a computer game! This is Isle of Orcs, a small simulation game about... orcs!
