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Items tagged with: 3d


Thanks, Daniel! The "depth" is just an illusion and comes from a creative approach to visualize cell ages. It's all one-and-a-half D only, though... 😉 2.5D would in principle be possible to, but somewhat harder to visualize/appreciate the interesting structures forming. Could be an animation or in 3D, handled like in the attached images, but even there a lot of the interesting internal structures forming are often getting lost once a certain complexity is reached (see info in alt text)...

Links to the respective projects/workshops:

- github.com/learn-postspectacul…
- flickr.com/photos/toxi/albums/…

#CellularAutomata #ReactionDiffusion #3D #Visualization #Processing #Generative


an arboreal frugivore i designed & modelled! it is a riekeu. their fangs are hollow so they can slorp the content of fruit up like a straw.

the creature model itself took 2 months of my life, the rest are assets i made around 2016 for a game i've since put on hiatus

turntables + more info in description: youtube.com/watch?v=jZwgA0b-0E…

#art #3d #fantasy
my worldbuilding tag: #artofhyaline

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